- Up to 4096px
Resolution
- SVG native
Vector export
- 70+
Style presets
- 15 presets
Aspect ratios
About Recraft V3
Recraft V3 is the only mainstream AI image model that generates true native SVG vector output, not auto-traced raster images wrapped in SVG containers, but actual scalable vector files with real paths, anchor points, and editable fills. This distinction matters for professional design work. An SVG from Recraft V3 opens in Adobe Illustrator, Figma, Affinity Designer, or Inkscape as a fully editable vector file: paths are separate elements, color fills are adjustable, stroke weights can be modified, and the file scales infinitely with zero quality loss. This is the output that logo design, icon sets, brand identity systems, and print-ready marketing assets actually require, and it has historically required a human designer to produce. Beyond SVG, Recraft V3 is purpose-built for design-system-level consistency. Its Style Lock system extracts and encodes visual characteristics (line weight, corner treatment, color application, detail level) from reference material and applies them persistently across subsequent generations. Run twenty icon prompts under the same style lock and you get a coherent icon set, not twenty individually styled interpretations. The Brand Kit feature takes this further: set your brand colors and a custom style derived from brand imagery, and every generation automatically applies those constraints. With over 70 curated professional style presets spanning photorealistic, illustration, and emblem categories, and a commercial license that permits use in client deliverables on paid plans, Recraft V3 is built for the full professional design workflow, not just visual exploration.
Prompts behind these Recraft V3 images
Actual prompts from Recraft V3 renders by the Masonry community. Copy any prompt, then remix it into your own creation.

a realistic Vogue magazine cover–style fashion portrait using the uploaded face as the original face reference (100% face identity preservation). A young elegant woman posing confidently, maintaining her original facial features and natural beauty. She is winking with her left eye and making a playful duck-face expression. Both hands are raised, forming a love/heart gesture near her face. She is surrounded by multiple DSLR cameras and smartphones held around her, as if paparazzi and photographers are capturing her from all directions. Some phones show her live image on their screens. Appearance & styling: flawless glowing skin, natural makeup with glossy pink lips, soft blush, subtle highlights. Light brown hair styled in a low, neat updo with a few loose strands. Outfit & accessories: elegant minimalist beige-white strapless evening dress, Louis Vuitton necklace, diamond ring, luxury fashion jewelry. Photography style: close-up to half-body fashion portrait, Vogue editorial aesthetic, cinematic professional studio lighting, soft HDR background, shallow depth of field, realistic skin texture, ultra-detailed, 8K quality. Camera & lens look: professional DSLR look, 85mm lens feel, f/1.8 aperture, crisp focus with smooth background bokeh. Composition: Vogue magazine layout with large bold logo at the top, editorial fashion cover framing, clean and elegant design. Mood & vibe: playful yet luxurious, high-fashion beauty editorial, realistic, not AI-looking, photographed by a professional fashion photographer.
Why teams choose Recraft V3
Recraft V3 occupies a position no other AI image model fills: native SVG output with design-system-level style consistency. For design teams, the practical implication is that Recraft V3 shortens the path from AI-generated concept to production-ready asset by producing files that are already in the format design tools require. Style Lock and Brand Kit mean brand consistency is enforced at generation time, not retouched in afterward. The 70+ style presets and 15 aspect ratios give the team flexible coverage of all asset formats without rebuilding prompts from scratch for each. For agencies and in-house design teams doing brand identity, icon systems, and illustration work, Recraft V3 reduces AI-to-production friction more than any comparable model.
What Recraft V3 can do
The capabilities that set Recraft V3 apart and earn its place in a brief
True Native SVG Vector Output
Generates actual SVG files with real editable paths and anchor points, not auto-traced raster images. Opens correctly in Illustrator, Figma, Affinity Designer, and Inkscape with full path editing and individual color fills preserved. Scales infinitely with zero quality loss.
Style Lock for Design System Consistency
Encodes visual characteristics (line weight, corner treatment, color application, detail level, rendering approach) into a persistent parameter set applied across all subsequent generations. Run a full icon set or illustration series and every output reads as though it came from the same designer.
Brand Kit Integration
Define brand colors and a custom style derived from brand imagery; every generation automatically applies those constraints. Brand Kit integrates with Recraft's Figma plugin so brand-consistent generation is available directly in the design tool without context switching.
70+ Professional Style Presets
Choose from over 70 curated presets across photorealistic, illustration, and emblem categories, giving design teams precise visual control without prompt-engineering every stylistic nuance from scratch. Each preset applies consistently across a batch.
Output to 4096px With 15 Aspect Ratios
Generate at up to 4096 pixels across 15 aspect ratio presets, covering the full range from square social formats through widescreen display advertising, portrait packaging, and landscape print layouts without manual cropping or reframing.
Commercial License on Paid Plans
Pro and Team tier outputs include a commercial license permitting use in client deliverables like logos, brand identities, marketing materials, UI assets, and packaging. The license permits use as part of a larger design work; redistribution as standalone stock assets is not permitted.
Where teams reach for Recraft V3
- Logo design and wordmark exploration in native SVG
- Icon sets and UI illustration for SaaS and product teams
- Brand identity systems requiring consistent visual language across all asset types
- Landing page and hero section illustration in a defined brand style
- Marketing collateral (brochures, one-pagers, sell sheets) with on-brand illustration
- Emblem and badge design for retail, CPG, and apparel brands
- Packaging structural design and dieline illustration concepts
- Design system documentation assets and style guide imagery
What sets Recraft V3 apart
The strengths teams reach for, shown on real renders.

True SVG Vector Output
Generate brand assets, icons, and illustrations as native SVG files with mathematically clean paths that scale infinitely with no quality loss, ready to drop straight into design tools or production builds.

70+ Curated Design Styles
Choose from over 70 professional style presets spanning photorealistic, illustration, and emblem categories, giving design teams precise visual control without having to prompt-engineer every stylistic nuance from scratch.

Brand Style Consistency
Lock your brand's visual language across entire asset sets (logos, icons, landing page illustrations, and UI graphics) so every output looks like it came from the same designer, not a random generation.
Explore related categories
Browse adjacent categories and creative directions teams are exploring
Frequently asked questions
What teams need to know about creating with Recraft V3 in Masonry
Does Recraft V3 produce true SVG vector files or just raster images in SVG containers?
Recraft V3 generates true native SVG vector files, not auto-traced raster images embedded in an SVG wrapper. The output contains real editable paths, anchor points, and separate color fills. Open the file in Adobe Illustrator, Figma, Affinity Designer, or Inkscape and you can select individual paths, adjust stroke weights, change colors, and scale the artwork infinitely with no quality loss. This is the meaningful distinction that makes Recraft V3 useful for production logo design and icon work.
How does Recraft V3's SVG output compare to running an AI-generated image through an auto-tracer?
Auto-tracers (Illustrator's Image Trace, Inkscape's vectorizer, dedicated tools) convert raster pixel grids into vector paths by approximating edges. The result is often hundreds of noisy micro-paths, poor color separation, and shapes that require extensive manual cleanup. Recraft V3 generates vector paths as a primary output of the model, not a post-processing step, so paths are cleaner, color regions are better separated, and the resulting SVG requires significantly less manual editing to reach production quality.
How does Style Lock work and how many styles can I define?
Style Lock extracts visual characteristics from a set of reference images (line weight, corner treatment, color application, detail density, rendering approach) and encodes them as persistent parameters applied to all subsequent generations in a session. You can define custom styles from brand imagery and save them. When a style is locked, running 20 icon or illustration prompts produces a visually coherent set rather than 20 individually styled interpretations. This is how design system-level consistency is enforced at generation time.
What is the Brand Kit feature and how does it integrate with design tools?
Brand Kit lets you define your brand's color palette and create a custom generative style derived from reference brand imagery. Once configured, every Recraft V3 generation automatically applies those constraints, so generated assets match the brand palette and visual language without per-prompt specification. The Brand Kit integrates with Recraft's Figma plugin, so brand-consistent generation is available directly in the design tool. Switching between Brand Kits or disabling brand constraints for a specific generation is supported.
Can Recraft V3 generate production-ready logos or is it a concept tool?
Recraft V3 is the strongest AI tool for logo concept generation in native SVG, and with clean prompts many outputs are close to production-ready with minimal editing. For final delivery to a client, the workflow is to use Recraft to rapidly explore logo directions and SVG file structure, then refine the chosen direction in Illustrator or Figma, adjusting anchor points, tightening curves, and ensuring the file is clean for trademark registration. The commercial license on paid plans permits use of refined outputs in client deliverables.
Does Recraft V3's commercial license allow trademark registration of generated logos?
Recraft's commercial license does not restrict your ability to apply for trademark protection for designs that incorporate Recraft-generated elements. You can develop a logo concept in Recraft V3, refine it in a design tool, and include it in a trademark application. The license permits use as part of a larger design work delivered to clients; what it does not permit is redistributing generated assets as standalone stock, like selling an icon pack of unmodified Recraft outputs, for example.
How does Recraft V3 compare to Adobe Illustrator's generative AI features?
Adobe Illustrator's generative fill features produce raster-based outputs even within a vector environment, and they are constrained to in-product editing tasks. Recraft V3 generates standalone SVG files from text prompts at scale (logo marks, icon sets, illustrations, brand assets), making it useful at the asset-creation stage rather than the editing stage. The two tools serve complementary roles in a design workflow, with Recraft handling AI-native generation and Illustrator handling refinement and production finalization.
What are the 70+ style presets and when should I use them versus a custom Brand Kit?
The 70+ presets span photorealistic photography, digital illustration styles, and graphic emblem categories. They provide a fast starting point for common design directions without building a custom style. Use presets when you need quick visual exploration across different aesthetics or when a project does not require strict brand alignment. Use a custom Brand Kit when generating assets for a specific client or brand where the visual language is already defined. The Kit encodes your specific constraints rather than selecting from the preset library.
Can Recraft V3 generate icon sets with consistent stroke weight and proportions?
Yes, and this is one of its strongest practical use cases. Lock a style that defines your icon grid parameters (2px stroke weight, rounded caps, 24px grid, monochrome), then prompt for each icon in the set individually or as a batch. Style Lock enforces those parameters across every output, producing a set where stroke weight, corner treatment, and visual density are consistent. This dramatically reduces the time required to produce a production-ready icon set versus generating each icon in a general model and reconciling differences manually.
What output formats does Recraft V3 support beyond SVG?
Recraft V3 outputs SVG for vector work and raster formats (PNG, JPEG) for photorealistic and illustration outputs that are not suited to vector representation. The SVG output is specific to the vector generation mode. When generating photorealistic images or complex illustrative scenes, raster output is more appropriate and SVG is not produced. For design system work requiring vector scalability, use the vector generation mode explicitly.
How does Recraft V3 handle complex multi-element compositions like landing page illustrations?
Recraft V3 applies design-language understanding to compositional prompts (isometric perspective, figure groupings, spatial hierarchy, negative space management) in a way that produces illustrations that integrate into design layouts rather than fighting them. The style lock ensures that a hero illustration, supporting feature illustrations, and icon set all share the same visual language. For SaaS landing page illustration sets, this makes Recraft V3 the most efficient model for producing a coherent visual system rather than a collection of loosely related images.
What is Recraft V3?
Recraft V3 is an AI image generation model available inside Masonry, the AI creative agent teams use to produce marketing, product, and brand images.
How does my team use Recraft V3 in Masonry?
Open a Masonry canvas, pick Recraft V3 from the model selector, and describe the image you need: a product shot, an ad creative, a social post. Masonry generates it, then you refine, edit, and combine Recraft V3 with other models in one workspace.
Is Recraft V3 free to try?
Yes, you can start generating images with Recraft V3 on Masonry's free tier, then scale up with higher limits and priority processing as your team grows.
Can I see examples made with Recraft V3?
Yes, the prompt gallery on this page shows real images teams have generated with Recraft V3 in Masonry, each paired with the exact prompt you can copy and adapt for your own brand.
Start creating with Recraft V3
Generate, edit, and compare across 50+ models in one workspace.
Guides for Recraft V3
Prompt walkthroughs and examples from the Masonry blog
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